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Pressman Don't You Forget It - Will You Know When to Stop, Blue, 5"
  • Pressman Don't You Forget It - Will You Know When to Stop, Blue, 5"
  • Pressman Don't You Forget It - Will You Know When to Stop, Blue, 5"
Pressman

Pressman Don't You Forget It - Will You Know When to Stop, Blue, 5"

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Item Weight
4.3 ounces
Domestic Shipping
Item can be shipped within U.S.
International Shipping
This item can be shipped to select countries outside of the U.S. Learn More
Country of Origin
USA

Key features

  • Easy to play, fast-paced fun!
  • Players roll to make 9-of-a-kind before "For" "Get" "It" Appears on the dice
  • Bonus multipliers entice players to keep rolling
  • Includes pouch for easy storage
  • For 2 players, ages 8 and up

Specifications

Product Dimensions4.5 x 1.75 x 7.75 inches
Item Weight4.3 ounces
Domestic ShippingItem can be shipped within U.S.
International ShippingThis item can be shipped to select countries outside of the U.S. Learn More
Country of OriginUSA
Item model numberPR-2264
Manufacturer recommended age8 years and up
Release dateFebruary 9, 2019
ManufacturerPressman
ASINB00004TFZR

About this product

Product Description "Think you can roll nine dice and get them all to match before the words “for,” “get,” and “it” appear face up? Fuggedaboudit! Players keep rolling to collect nine-of-a-kind and can stop at any time, but they'll have opportunities to double, triple, or even quadruple their scores The more dice they match. Be the first to roll up to 500 points to win! For 2 players, ages 8 and up. Think you can roll nine dice and get them all to match before the words ""For,"" ""Get,"" and ""It"" appear face up? Fuggedaboudit! Or actually, don't: with Pressman's game Don't You Forget It, players keep tossing the dice trying to collect nine-of-a-kind before spelling out ""For Get It."" They can stop at any time, though opportunities to double, triple, or even quadruple their scores increase the more dice they match. Here's a set that joins the select ranks of fast-paced, high-energy rolling games like Don't Go To Jail, Yahtzee, and Red Dragonand don't you forget it. Tony Mason " Amazon.com Think you can roll nine dice and get them all to match before the words "For," "Get," and "It" appear face up? Fuggedaboudit! Or actually, don't: with Pressman's game Don't You Forget It, players keep tossing the dice trying to collect nine-of-a-kind before spelling out "For Get It." They can stop at any time, though opportunities to double, triple, or even quadruple their scores increase the more dice they match. Here's a set that joins the select ranks of fast-paced, high-energy rolling games like Don't Go To Jail, Yahtzee, and Red Dragon--and don't you forget it. --Tony Mason From the Manufacturer Don't You Forget It Travel Game - Contains: 9 special game dice, score pad, and instructions. See more

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